You can either stick to the middle and dive into the water (4), take the roads on the side (5), or ride the walls on the side roads. Mid-air from the glide ramp, you have some work to prepare for the end of the lap. Mario Kart 8 Deluxe upholds this tradition of upping the ante through layout and hazards while also sending the player to different corners of the Mushroom Kingdom. Arguably Delicious Frosting: Going off-road here is sweeter, but not any faster than the dirt found outside of normal tracks. While it’s not a particularly difficult track to race on, it’s a good preview of what you can expect in later race courses in this cup and in future cups! Sweet Sweet Canyon is the third race course of the Mushroom Cup in Mario Kart 8 and Mario Kart 8 Deluxe.Similar to Cookie Land from Mario Kart: Double Dash!! Star Cup: Successfully complete the Flower Cup. Tickets will be full priced on the day of. Tickets purchased in advance are at a reduced price. Mario Kart 8 is a kart racing video game developed and published by Nintendo. You can Jump Boost off the antigravity panels for some extra speed before starting these winding sections. With a Mushroom, you can cut through the Aqua Cup area to avoid having to navigate the S-curve yourself. You can also Jump Boost off the antigravity panel inside the cave itself. The scattered pipes on the sand can be devastating to hit during a Time Trial, but the best time to use Mushrooms is to blitz through this pipe forest across the sand. If you have enough speed and are properly lined up, you’ll be able to land on top of the ticket booth beyond the Ferris wheel. As soon as you start the Time Trial, collect one of the two Coins on either side of the track in front of the start line. Sweet Sweet Canyon will teach you the importance of proper drifting and the use of Mini-Turbos, if you want to score a first-place finish. Your first laps in every race should be about building up your Coin count. The last turn, if you can’t take the shortcut, is the sharpest on the track, and can be tougher for heavier-weight racers to drift through without hitting the walls. The hairpin turn near the end of the antigravity section of track leads to a small ramp that will let you glide over a chasm. While rigging up the Elgato HD60 game capture we tested the HD60 by plugging in the Nintendo Switch and playing Mario Kart 8 Deluxe through it. Getting hit by items here will send you into the waters below, and can send you back to the launch ramp! No Walls: Portions of the course have no retaining walls. However, the rest of games have the Lightning Cup as a Retro cup. Jump Boost off the ramps at the end of the split track section, then get ready to avoid the Piranha Plants flanking the road. On later laps, the glide ramp over the water in the center of the next area will be opened by stone rollers, and will be a straighter, faster route. The track starts crossing a stone arch where the starting line is located. Mario Kart 8 introduces anti-gravity driving on walls or ceilings, and allows players to bump into each other for a short boost. It features the return of the Double Item Box from Mario Kart: Double Dash!!. [06:33] Sweet Sweet Canyon. Alternatively, you can cut the corner even tighter by using a Mushroom and going through the sand. This long antigravity curve is a good spot to use a Mushroom and fire off a Super Mini-Turbo or an Ultra Mini-Turbo. Racers are vulnerable to Lightning Bolts, Red Shells, and Spiny Shells while crossing this gap. The next few turns can and should be drifted and Mini-Turboed through as tight to the inside as possible, while avoiding the Thwomps. This is not a game. Mario Kart Stadium. Your entire goal in this section is to set yourself up to use another shortcut. Racers can choose which branch take: The left has some coins scattered in the road, while the right has mo… It is possible to do a standard Mini-Turbo before trying for the Super Mini-Turbo before you get to the track split. Collect the other set during Lap 2. and Tart Top from Mario Kart DS, this course takes place in the land filled with pastry confections and desserts, such as cakes, cookies (including Yoshi Cookies), ice creams, candies, donuts, macarons, chocolates and so forth. Water Park Shortcut #1 The two ramps after the first right lead directly to an antigravity section of track. Make sure you don’t hit the wall on the left side of the track. (Nintendo Switch) Mario Kart 8 Deluxe - Gameplay Walkthrough Part 3 - Star Cup 50cc 100cc! Drift through this cave, hugging the turn as close to the wall as possible. From the moment you start (with a perfect Rocket Start of course), begin drifting left, while trying to keep traveling straight down the track. Ideally you are aimed perfectly straight at the ramp. On the whole, Mario Kart 8 Deluxe’s Mushroom Cup starts the game with an eye on beginning players but provides enough visual appeal and thematic diversity to keep series veterans invested. A fast course that favors aggressive risk taking, the Thwomp Ruins are a perfect finale to the Mushroom Cup. Water Park appears to be a flooded amusement park that is water themed. After landing from the long jump, the massive curve follow-up has four Coins to collect. There are yachts and boats visible in the background and the park seems to still be in operation although certain rides are completely submerged, such as the Aqua Cups ride. The split routes through and over the water are functionally the same. Sweet Sweet Canyon. The track then turns right with three colored paths that stay together: an inner blue path, a yellow path in the center that says "Mushroom Cup" on it, and an outer red path with Dash Panelsand coins. Don’t forget to Jump Boost off that last ramp! If you’re far behind and have a Lightning Bolt, you can send racers into the chasm as they try to glide across. Turns 1 and 2 are critical to your Time Trial. Additional cups unlocked are excluded from this list. Though minor quips with some of the courses keep the Mushroom Cup from being particularly memorable, it remains the cup I go back to after a long break from the game, trusting these four … By themselves they are harmless, but if you’re trying to cut corners and end up hitting a pipe head-on, you’ll come to a complete stop! Just mind the pipes! 2. You can cut this turn significantly on the right side and line yourself up for the upcoming twin ramps. These have been retained and reused for the port version. The split ramp jump into the water has three Coins on the upper ramp, so for Lap 1 you should take that path. On Lap 2, rollers will start barreling through the center of the road on the ground. The player may use a Mushroom to cut throug… The course is located in a burning desert containing many Egyptian-themed elements like pyramids, obelisks showing pictures of multiple characters carved in the stone, and large stone statues. It is the first and easiest cup in each installment of the series. However, this is not the best use of a Mushroom on this Time Trial. You can cancel the glide by landing early to Jump Boost off of one final ramp. Hit the road with the definitive version of Mario Kart™ 8, only on Nintendo Switch™. On Lap 1, you can snag your final Coins to reach ten while in mid-air. Mind your drifts in these situations! 3. Leaderboard Category Extensions Guides Resources Players' Page (Time Trials) Discord Streams Forum Statistics Sub-games. The starting course of your Mario Kart 8 Deluxe career, the Mario Kart Stadium features long stretches of track connected by easy-to-drift-through turns. Mini-Turbo drift through Turn 1, and go for the Super Mini-Turbo drift on Turn 2. They are essentially mirrors of each other, so there isn’t necessarily a best path to take. Moderated by: Lafungo Lafungo, AeonFrodo AeonFrodo, S n i p i n G 1 1 7 S n i p i n G 1 1 7, V i k e M K V i k e M K, amber amber, Pianist15 Pianist15 However, you may want to save your Mushroom for another, superior shortcut. Don’t forget to Jump Boost off the ramps! If you brush past the front of the coaster, you can gain some speed from the Spin Boost pillars. This is where things get exciting. If you are aligned right, you can snag two of the four Coins before you reach the glide ramp. This is one of the most demanding Time Trials of all the Mushroom Cup courses, and arguably one of the most intense in the whole game. The underwater section of the course is actually faster than the wall rides on either side of the track. Behind it is a glide ramp that can send you gliding over the water on a more direct path to the next cave. Stay on the track unless you’re using a Mushroom to boost off-road to cut a corner. The track then splits in two, while the boardwalk ends with two ramps for trickson each side. (Nintendo Switch) Mario Kart 8 Deluxe - Gameplay Walkthrough Part 2 - Flower Cup 50cc 100cc! Usually, there is a straight path where the finish line is; Dry Dry Desert is no different. As you’re gliding down, avoid the ramp at the center of the course. [09:45] Thwomp Ruins. Set up your drift on the Turn 5 hairpin as early as you can. Water Park. Mario Kart 8 Deluxe Game Video Guide now Windows Store! The glide ramp that launches you toward the Ferris wheel is a critical point of the lap. Rollers: The rollers don’t make their appearance until Lap 2, and only on a very specific stretch of the course. Another chance to use one of your Mushrooms is when you re-enter the water near the Aqua Cup ride. Just mind the Thwomp protecting the central island! Turn 4 has five Coins located on it: two on the inside line and three on the outside. If you took the central route over and through the water, the stairs leading up from the depths can be Jump Boosted, which is a good way to speed into the second cave. Just Guide. The S-curves here are easy to drift wide on if you’re careless, right into range of a Piranha Plant! For the following laps, keep to the inside racing line. If you choose not to take this shortcut, be mindful of racers that do when you are taking the final turn, and be ready to use any items you have to ambush them if they land ahead of you. (Nintendo Switch) Mario Kart 8 Deluxe - Gameplay Walkthrough Part 3 - Star Cup 50cc 100cc! Guide yourself underneath the Ferris wheel to finish the lap, taking care to avoid the ticket booth just beyond it. It was released for the Wii U in May 2014. Next, avoid going onto the wall on the right, and drift and Mini-Turbo on the ground level, hugging the wall as best you can. Flower Cup: Successfully complete the Mushroom Cup. Mario Kart Stadium. The cave you enter after Turn 2 at first seems rather barren. The Marine Coaster track ends as it dips back into the water, straight into an S-curve that passes by an Aqua Cup ride. While rigging up the Elgato HD60 game capture we tested the HD60 by plugging in the Nintendo Switch and playing Mario Kart 8 Deluxe through it. Mario Kart 8 Deluxe Shortcuts Mushroom Cup. Racers can now carry up to two items at once, even if they don't drag the first item. Each game start off with a circuit track with the exception of Mario Kart 8 and Mario Kart 8 Deluxe. The Mushroom Cup contains the courses Mario kart Stadium, Water Park, Sweet Sweet Canyon, and Thwomp Ruins. Rollers can help open a path that can cut past parts of the track for a more direct route, so they are not all bad news. Be especially careful around heavier racers. Each route features three Coins to collect. Computer racers will try to use this shortcut often, so if you’re not able to take it, try to set Bananas on the approach to it to trip them up. Let’s take a look at every track, cup, and character in Mario Kart 8 Deluxe. A partially flooded hotel and the Waluigi Sea Bedrollercoaster can be seen in the background, but the natives seem to have adapted to the park's flooded state. The ice cream cones on the track here are harmless. Be careful for Bananas that computer drivers might try to use to block the approach to the ramp. Stay inside on the first lap, and every lap thereafter. Your goal here is to line up for the donut shortcut on the off-road section of the track. It retains Mario Kart series game mechanics, where players control Mario franchise characters in kart racing, collecting a variety of items to hinder opponents or gain advantages in the race. Be sure to Jump Boost off the ramp you choose for some extra speed going into the water. Pipes: Scattered on the grassy and sandy corners of the track are pipes. It’s possible to land on top of the ticket booth, but beware of other racers setting Bananas there! It’s safest to favor the inside racing line to avoid the Thwomps. As you pass up the ramp, drift toward the sand and the pipes on the inside of the final turn. Mario Kart 8 Deluxe on the Nintendo Switch is finally out and today we will playing through the first Cup in the Grand Prix, the Mushroom Cup on 200cc! We will have 2 groups o f 10 players. [13:37] Gold Cup Congratulations.If you enjoyed this video, please like, share, comment and subscribe!Click the notification bell for updates. Grass and Sand: All vehicles slow down when going off-road, but with the right parts you can limit how much speed you lose. The first turn just beyond the start line can be bypassed with a Mushroom. The Flower Cup’s first course is Mario Circuit, an enjoyable but generic course that feels a bit like an alternate first course to Mario Kart Stadium. An aptly named course, Water Park introduces a new twist to the gravity-defying racing in Mario Kart 8 Deluxe, while also having players deal with the changes to vehicle handling underwater. The race starts in a grove, serving as track on the trunk of the tree, therefore racers start the course in anti-gravity mode. Other coasters can traverse this section of the course, so keep an eye out for them. Gameplay: Players will compete in 3 different cups at rising speeds. If you have a Mushroom, shoot through the donut, then make a sharp left and Jump Boost off the ramp to power across the finish line. [13:02] Highlights. One false move will send you into the abyss and likely cost you a place or two. You can snag two Coins on either side of the central platform, and score a Jump Boost as you hit the edge of the stairs while exiting the water. You can either stick to this main road or use the antigravity panels on the wall to the right to ride on the walls. Numerous sharp hairpin turns await during the latter half. Take this stone ramp as opposed to taking the much wider route to the right of it. It is also possible to do one Ultra Mini-Turbo here instead of two separate Mini-Turbos. Jump Boost off the edge of the booth for the final push to the finish line. This is also a good tactic to defeat incoming Red Shells, as they might hit the pipes. The Mushroom Cup is one of the most brilliant series on the game. As the most basic Cup, there aren’t a whole lot of nuances to learn, but the Mushroom Cup does hide a few secrets. Exiting the cave gives players many optional paths to race through. Taking the inside route is faster, but has no Coins. However, there are several new features and differences that deviate from the original game. You should be able to pull off a Mini-Turbo just as you reach the sand. The Mushroom Cup is a cup in the Grand Prix. Winning the Mushroom Cup in the Mario Kartseries can award the player with various bonuses, depending on the game. You can get one last burst of speed by Jump Boosting off one of the ramps on the hill facing the finish line.
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